Welcome to Titan Garden!

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Plep is a Europan medical technician and a member of the Beltway Quarantine Collective's Viral Corral and Round-Up Team, tasked with deploying to perimeter areas around the sites of viral outbreaks and delivering vaccinations to as many people as possible before infection can spread to their area. Plep loves facts, they've amassed an enormous catalogue of interesting little bits of trivia that are in some way relevant to some little aspect of our lives that we either take for granted or never really give must thought to, and when they're given an opportunity to work one of these facts into a conversation Plep will always seize the opportunity. Sure, it can be a little tedious trying to have a chat without Plep yanking it in this direction or that, but more often than not their little facts are genuinely interesting- Plep used to be worse about this, but after feeling a bit self-conscious over derailing discussions they decided to try sharing relevant facts, rather than suppressing the urge to contribute to a conversation. Being chatty and filling space with thought-provoking minutiae isn't anything to be ashamed of, in fact it's a huge boon to Plep in their role delivering vaccines to nervous people at remote sites all over the Sol system! It really helps take the mind off of something much worse.

As a member of the Viral Corral and Round-Up Team, Plep and their teammates are sent to canvas the perimeter of known viral hotspots and administer on-site vaccinations to people the Collective determine to be in the path of an infection's crawling reach. Getting ahead of an interplanetary viral spread can be a daunting task that sees a Viral Corral and Round-Up Team arriving in dense urban sprawl as often as isolated rural communities, two different environments presenting two different challenges which are often connected by the criss-cross of planetary transit lines. Infection can spread in fractal, unpredictable little branches, and staying a step ahead of it means being agile and responsive, but there are clues to predict where a viral spread might travel that Plep and their team can use to try and head it off. With very few exceptions, most infectious diseases do not have their own means of travel and rely on an unwitting host to move them from one population center to another, which means if you follow the routes that people on different worlds have created for themselves, you can get an idea of where your teams should head first. Land routes are the easiest to follow, with sea routes presenting more of a challenge; trans-continental sea routes would help narrow down a list of priority seaports to cover depending on which oceanic body they are crossing, and then hit the surrounding land routes from there. Viral containment becomes an extreme challenge on worlds with broad-reaching airport networks, because an infected person can leave from one point and end up anywhere else on the planet before anyone knows they've got a stowaway in their bodies. "Viral Corral and Round-Up" isn't about complete and immediate elimination of viral infection, it's about mitigating as much of its impact as possible to minimize the bleed- if they can catch an outbreak early enough to stamp it out entirely, that's a win to celebrate, but it's unrealistic as far as practical goals go, so the Beltway Quarantine Collective plan around the idea that infections will leak out of their containment efforts, and do what they can to stay ahead of where that's most likely to happen.

Plep's job requires them to be extremely adaptable, able to deploy their easy vaccination station at any place and any time, so to meet this demand they've designed their EVO suit to be as self-contained and self-sufficient as possible. Most notable of these changes, Plep's EVO suit has a multi-needle autoinjector built into its right arm; a rotating belt of ampoules allows Plep to prepare vaccines for a range of illnesses or a variety of organic species, or some combination of the two, so that they can readily administer the needed vaccines to whoever they might come across in their work. Inside the head of this autoinjector is a cartridge containing a number of disposable needles, an internal mechanism allowing Plep to cycle fresh, sterilized needles in between injections and then safely dispose of the lot of them by simply popping out the boxy green cartridge and installing a fresh one, leaving no sharps exposed. A secondary set of refrigeration hoses are connected to their EVO suit's core, taking advantage of their suit's chassis compartments to house additional ampoules of vaccine on long-term deployments. Should no sharps cartridges be available, Plep's autoinjector is capable of switching to a needle-free mode, using pressurized liquid vaccine medium to deliver intramuscular injections with a thin, high-pressure jolt- this method does require more vaccine per shot, so it isn't preferable to the needle, but it is available as an option if Plep's supply of sharps cartridges are either compromised or exhausted. Simply having vaccination shots isn't quite enough on its own, you also need to make sure you have somewhere for a recipient to comfortably sit in order to administer those shots! To this end, Plep strapped a padded bucket seat to one thigh on their suit, with a separate no-slip rubber surface to the shin of the other leg- with this setup, Plep can take a knee anywhere, let someone sit on the seat on their thigh, give them a quick jab in the arm and send them on their way. And, of course, the cherry on the top of agile vaccine readiness is good bedside manners!

People from every world are susceptible to needle-phobias, there aren't any organic species where no member among them would have any sort of hesitance about receiving a boost in the arm. The goal of the Viral Corral and Round-Up Team is to get ahead of an inter-planetary infection and immunize as many people as possible to a new strain of illness they'd have never encountered before. To achieve these ends in the greatest numbers, the team needs to make receiving vaccines as easy and frictionless as possible, and a big part of this effort is making sure people feel comfortable getting their shot. To this end, members of the Viral Corral and Round-Up Team are selected for their gentle disposition in addition to their clinical expertise. Internally the goal is to administer as many vaccinations as possible, but externally the people most at risk of infection by an alien illness still need to feel like it's their choice to receive the shot, so any amount of friction that might make them feel like they're being compelled to do something is largely avoided, as them actually receiving immunization is the brass ring of the operation. It turns out Plep is an ace at this aspect of the job! Plep's vast library of interesting and practical facts are a great ice breaker to roll out with patients who might only see them once and never again, and when they set up a station in an urban, rural or isolated community, every person in line for a shot can receive a different little fact! The people in line will often notice this, and if they overhear other patients' facts and pick up on the trend, it can often be a motivating factor to wait in line and see what Plep's fact gacha has in store for them! It's a small thing, and it's not a consistent thing, but it has put feets in seats often enough that their team acknowledges it works! The magic ingredient, some believe, is that each person only needs to be present for the one fact, or be in line on that one day to hear a handful of little facts. For Plep's teammates, no such fleeting immediacy exists; they get to hear all of Plep's facts every day, during any conversation about any topic whatsoever! It can be a little tedious, but people genuinely enjoy it, and it helps put them at ease, so, you know? A little tedium is worth corraling the spread of dangerous infections. It's difficult work, but it works! And that's nothing to be self-conscious about.


Titan Garden




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